mdm_firehose

mdm_firehose

$15.00

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[ESX] [PARTLY-OPEN-SOURCE]

🔄 1. Full Network Synchronization 

Fire hoses are 100% synchronized among all players. This ensures every participant on the scene sees exactly the same thing, guaranteeing smooth and seamless cooperation among firefighters during interventions.

🚒 2. Flexible Vehicle and Hydrant Configuration 

The script offers extensive customization options. In the config file, a developer can precisely define the points from which the hose will be attached and deployed.

💧 3. Individual Water Tank Capacities 

The tank size can be set individually for each vehicle model. This allows for easy differentiation of fire engines into light, medium, and heavy categories, significantly diversifying the fire department's fleet.

⏱️ 4. Refill Speed Control 

The ability to precisely adjust the speed at which vehicles replenish their water supplies from defined hydrants.

📈 5. Dynamic and Realistic Water Consumption 

This is one of the script's strongest features. If multiple people are simultaneously using hoses connected to a single truck, the water consumption in the tank increases proportionally to the number of users. This forces players to properly manage resources and makes the gameplay incredibly realistic.

🔥 6. Full Compatibility with Fire Scripts 

The script fully cooperates and seamlessly integrates with external scripts responsible for generating dynamic and procedural fires.

Preview: YouTube

Fivem: Forum

Update: 1.0.1

Added support for older ESX versions